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From Prompt to Prototype in 1 Hour: Figma Make GA 2025 for Internal Tools

Learn how Figma Make (GA July 2025) turns text prompts into interactive prototypes. Build internal tools in 1 hour with this step-by-step guide.
Figma Make prompt-to-prototype workflow (GA July 24)

On July 24, Figma announced the General Availability (GA) of Make—a feature that turns plain text prompts into interactive prototypes. This shift moves Figma from “a design tool” toward an end-to-end workflow builder. In this guide, you’ll learn how to ship an internal tool prototype in under one hour—from the very first prompt to a shareable prototype.

Table of Contents

Why This Matters Now

Figma Make is more than design automation. It bridges text prompts → functional prototypes, turning abstract ideas into something teams can click, test, and iterate on. For startups and internal teams, this means faster iteration cycles and lower prototyping costs.

  • Non-designers can produce working prototypes
  • Automatic generation of navigation, buttons, and forms
  • Instant sharing for real-time feedback
 

Step 1 – Prepare Your Environment

Open the Figma Desktop App or Web and enable the Make tab. Recommended setup:

  1. Create a new project → choose the “Internal Tools” template
  2. Activate the Prompt Panel to start typing instructions
  3. Invite teammates if you plan to co-build in real time

Time: ~5 minutes

 

Step 2 – From Prompt to Initial Layout

Use a clear, structural prompt. For example:

“Create an internal dashboard with a sidebar for navigation, a top bar with search, and a main panel showing a list of support tickets. Include a ‘New Ticket’ button that opens a form with title, priority, and description.”

What happens next:

  • A sidebar, top bar, and main panel are generated automatically
  • Default UI components (buttons, inputs, lists) are placed into position
  • Colors and typography follow Figma’s system styles

Time: ~15 minutes

Tip: If the initial draft misses elements, refine your prompt with explicit components (e.g., “add a filter bar with status chips”).

 

Step 3 – Add Interactions & Data Flow

A layout is good, but an internal tool needs interaction. With the Interaction Flow Builder, you can:

  1. Connect the “New Ticket” button to a form screen
  2. Switch panels with tab clicks (e.g., “All / Open / Closed”)
  3. Update a dummy data list with user input for realistic flows

Time: ~20 minutes

Tip: Use simple state changes first. Complex UX patterns often need manual adjustment after auto-generation.

 

Step 4 – Share, Test, and Iterate

Send a shareable link to teammates for testing. Recommended workflow:

  • Post the prototype link in Slack/Teams for instant feedback
  • Tweak the prompt or layout based on input
  • Pass the validated prototype to your dev team

Time: ~15–20 minutes

Total: ~55–60 minutes from first prompt to collaboration-ready prototype.

 

Real-World Use Cases

Where Figma Make shines:

  • Internal tools: dashboards for customer support or inventory
  • Startup pitches: quick MVP demos before fundraising
  • Product managers: turn a feature idea into a clickable flow overnight
Use Case Primary Value
Support dashboard Faster triage & clearer workflows
Inventory panel Immediate visibility; better decisions
Pitch-ready MVP demo Communicate value without engineering time
PM feature flow Validate UX hypotheses overnight
 

Limitations & Future Outlook

Current limitations:

  • No live database or API integration yet
  • Complex UX flows may need manual adjustment
  • Prompt accuracy is stronger in English than other languages

Looking ahead, data integration and external tool connections are widely anticipated by the community. These are not official commitments; consider them informed expectations based on public hints and user feedback.